UNIT VARIATIONS Stage 7: The machine Ryusei uses will vary. 6 or more skill points: Mass Production Gespenst Mk-II 2~5 skill points: Mass Production Huckebein Mk-II 1 skill point or less: Mass Production Grungust Stage 20: Mountain Cycle obtainable units will vary. Easy (5 skill points or less): Sazabi, Zeta II Normal (6~14 skill points): V Gundam Hexa, Gunblaster Hard (15 skill points or more): GM Quel, GunEZ Stage 22: Mountain Cycle obtainable units will vary. Easy (5 skill points or less): ZZ Gundam Full Armor Parts Normal (6~16 skill points): VF-1 Armored Valkyrie Hard (17 skill points or more): VF-11B Fighter Stage 30: Contents of the first glowing floor grating will vary. 24 skill points or less: Nu Gundam HWS Parts 25 skill points or more: Hi-Nu Gundam Stage 36: Mountain Cycle obtainable units will vary. Easy (10 skill points or less): Gundam GP02 Normal (11~27 skill points): Neue Ziel Hard (28 skill points or more): The-O, Destroid Monster WHEN STARTING A GAME WITH CLEAR DATA The money bonus you receive depends on the difficulty level of the game when you cleared it. Easy: 1,000,000 credits Normal: 1,500,000 credits Hard: 2,000,000 credits HIDDEN UNITS AND CHARACTERS G-Bits for Gundam X (GX, not Divider) and Gundam Double X (DX), and Tifa Obtain them via the following steps: 1) Choose "Go to Fort Severn" at the Stage 13 path split. 2) On Stage 15 ("Power, Unto You..."), in the first half of the stage, destroy at least 6 enemies with Garrod within 3 turns. 3) Choose "Head for Fort Severn" at the Stage 17 path split. 4) On Stage 19 ("Resonating Powers"), in the latter half of the stage, destroy the Patulia with Garrod. 5) On Stage 23 ("The Sea of Lorelei"), do not move Jamil next to the DX until after turn 4. This will trigger the G-Bits event. 6) Choose "Head to the Moon" at the stage 31 path split. 7) On Stage 32 ("Fly, to Space"), have Garrod convince Enil. ***The G-Bits make the GX and DX both much more versatile and generally useful. Having Tifa as a co-pilot with her Encourage skill is just the icing on the cake. If you plan on getting a lot of mileage out of Garrod, you should not pass up this chance. DX+G-Falcon with three pilots and G-Bits is an unstoppable force. The downside to this, of course, is giving up every non-GX route in the game. Jenice Enil Custom The following steps are to obtain Enil's Custom Jenice. Enil herself will join regardless of whether or not you perform these. 1) Choose "Go to Fort Severn" at the Stage 13 path split. 2) On Stage 16 ("I'll Sell the Gundam!"), AFTER Garrod and Enil fight, have Garrod destroy Enil's unit. 3) On Stage 22 ("The Mysterious Landship"), have Garrod fight Enil. 4) On Stage 32 ("Fly, to Space"), have Garrod convince Enil. After doing so, Enil will immediately switch to your side, in her Jenice. Blackalley and Elche (as a Pilot) By doing the following steps, you will get the Blackalley and Elche as a pilot. Her SP abilities differ from those she has as a sub-pilot of the Iron Gear. 1) On either version of Stage 29, have Jiron convince Elche twice. 2) On Stage 30 ("The Ruler of the Innocent"), have Jiron convince Elche. 3) Choose "Head to X-Point" at the Stage 31 path split. 4) On Stage 33 ("Elche, Wake Up!"), have Jiron convince Elche. Qubeley OR Qubeley Mk-II Complete BOTH of the following steps to obtain the Qubeley (Haman's original) when Puru 2 joins. Only complete one of the two steps, and you will obtain the Qubeley Mk-II when Puru 2 joins. If you do neither of them, then Puru 2 will not come with any unit when she joins. 1) On Stage 9 ("Festival of Fools"), in the latter half, have both Judau and Puru convince Puru 2. 2) On Stage 30 ("The Ruler of the Innocent"), in the first half, have Judau convince Puru 2. (NOTE: If you did not fulfill the requirements from Stage 9, then you can also convince Puru 2 with Puru in stage 30, but it will make no difference in regards to Puru 2 getting the Qubeley Mk-II. You must convince her with Judau in Stage 30 to get it.) ***The Qubeley is something I strongly urge people to get. It's a very high- performance Mobile Suit with excellent stats and a Funnel MAP Weapon. You don't have to give anything else up to get this, so give it a shot. Caprico and Tron On Hard Difficulty, on Stage 28 ("The Innocent's Black History"), if you cannot beat Tron by turn 3, keep her alive for the remainder of the battle. Afterwards, she will join you. WARNING: If you use any attack other than Punch, it immediately disqualifies you and she will not join. Kapool (Red) and Corin Follow these steps to gain the Red Kapool and get Corin on your team. 1) Choose "Don't go to Fort Severn" at the Stage 13 path split. 2) On Stage 17 ("The White Devil"), in the latter half, have Loran fight with Corin. 3) On Stage 17 ("The White Devil"), in the latter half, have the Iron Gear convince Corin. 4) Choose "Head to the Moon" at the Stage 31 path split. 5) On Stage 32 ("Fly, to Space"), make sure Loran (in Turn A) and Corin both live after fighting one another. An event will occur. When you fulfill these reuirements, on Stage 37 ("This Is the War We Sought"), Corin will show up on your side in a red Kapool, and join your group. Gavan Custom Borjanon Get it through the following steps: 1) Choose "Don't go to Fort Severn" at the Stage 13 path split. 2) On Stage 17 ("The White Devil"), in the first half, reduce Gavan's HP to under 20% without destroying his Borjanon. Powered-Up Mazinger Z Get it through the following steps: Moon Route: On Stage 36 ("Shin Getter Robo, Stolen"), in the latter half of the stage, move Tetsuya adjacent to Mazinger Z (with Kouji in it). X-Point Route: On Stage 36 ("Shin Getter Robo Vs MazinKaiser"), in the first half of the stage, after reducing MazinKaiser's HP to the requisite amount, move Kouji adjacent to it. If you satisfy the respective requirements listed above for each route, Mazinger Z will get slightly powered up. This counts as a seperate robot entry in the game's mecha database, so remember this if you're trying to get that elusive 100% completion. If you don't fulfill these requirements, Mazinger Z will simply remain as it is. Shin Getter Robo OR Powered-up Getter Robo G On the latter half of either version of Stage 36, if you destroy Shin Getter Robo, you will obtain the Powered-up Getter Robo G. If you finish the stage without destroying Shin Getter Robo, you obtain Shin Getter Robo itself. The Powered-up Getter Robo G does not get a seperate entry in the database. Powered-up Zeta Gundam On Stage 39 ("Showdown at X-Point!"), send Camille out in the Zeta Gundam. When Rosamia's Psyco Gundam Mk-II's HP is reduced to under 50%, an event will occur, leading to Zeta Gundam powering up. This powerup not only gives Zeta the Waverider Crash for an attack, but also improves the unit's physical stats. ***Regardless of whether or not you prefer Super Robots or Mobile Suits, I strongly recommend the Powered-up Zeta. It will be your best friend in those late-game stages. There is no downside to getting this at all.