Super Robot Wars ƒ¿3 Mech Abilities List



Name Effect Radius Required Morale Consumed EN
ƒVƒXƒeƒ€‚k‚h‚n‚g System LIOH - +20 to pilot's melee, hit, and special stats Self 130 |
ƒWƒƒƒ~ƒ“ƒO‹@”\ Jamming - Adds +10% to FINAL hit and dodge rates Own Squad | |
ƒ[ƒƒVƒXƒeƒ€ Zero System - Gives +20 to pilot's hit and dodge rates;
Adds +10 to Melee, Ranged, Defense, and Special stats
Self 140 |
ƒ}ƒWƒ“ƒpƒ[ Mazin Power - Adds +25% to final damage dealt Self 130 |
ƒ€[ƒgƒƒ“ŠJ•ú Mutron Liberation - Raideen's stats go up;
Allows Raideen to use its sealed weapons
Self 140 |
ƒfƒBƒtƒŒƒNƒg
ƒtƒB[ƒ‹ƒh
Deflection Field - Reduces all damage to yourself by up to 1500;
Reduces all damage up to 750 for teammates
Own Squad 110 |
”O“®ƒtƒB[ƒ‹ƒh Telekinetic Field - Deflects all damage done up to Psychic level x 200 Self 110 5
’´”O“®ƒtƒB[ƒ‹ƒh Super Telekinetic Field - Reduces all damage by 2000;
Requires Psychic level of 5 or higher
Self 110 20
ƒOƒ‰ƒrƒeƒBE
ƒeƒŠƒgƒŠ[
Gravity Territory - Nullifies all damage up to 1500 for yourself;
Nullifies all damage up to 750 done to teammates
Own Squad | 5
ƒvƒƒeƒNƒgƒVƒF[ƒh Protect Shade - Nullifies all damage to you under 1600;
Nullifies all damage under 800 done to teammates
Own Squad 100 5
ƒvƒƒeƒNƒgƒEƒH[ƒ‹ Protect Wall - Nullifies all damage to you under 1800;
Nullifies all damage under 900 done to teammates
Own Squad 100 5
ƒWƒFƒlƒVƒbƒNƒA[ƒ}[ Genesic Armor - Reduces all damage by 1000
Self | 10
ƒWƒFƒlƒŒƒCƒeƒBƒ“ƒO
ƒtƒB[ƒ‹ƒh
Generating Field - Nullifies all damage under 2000
Own Squad | 5
‚o‚r‘•b Phase Shift Armor - Reduces all damage except Beam-type damage by 2000 Self | 10
‚s‚o‘•b Trans Phase Armor - Reduces all damage except Beam-type damage by 3000 Self | 10
ƒsƒ“ƒ|ƒCƒ“ƒgƒoƒŠƒA Pinpoint Barrier - Reduces all damage taken by 1000
Self 110 10
ƒCƒi[ƒVƒƒƒ‹E
ƒLƒƒƒ“ƒZƒ‰[
Inertial Canceller - Reduces all damage done to yourself by 1500;
Reduces all damage done to squadmates by 750
Own Squad 110 5
ƒCƒfƒoƒŠƒA Ide Barrier - Reduce all damage to yourself by 1000;
Reduce all damage done to squadmates by 500;
Activates when the Ide Gauge hits phase 2 or higher
Ž©¬‘à | 10
‚`‚sƒtƒB[ƒ‹ƒh AT Field - Nullifies all damage up to 3000 done to yourself;
Nullifies all damage up to 1500 done to teammates
Own Squad 100 |
‚`‚sƒtƒB[ƒ‹ƒhi‹­j AT Field (Strong) - Nullifies all damage up to 4000 done to yourself;
Nullifies all damage up to 2500 done to teammates
Own Squad 100 |
ƒlƒbƒT[ƒoƒŠƒA Nesser Barrier - Nullifies all damage up to 1300
Self 110 5
ƒ]ƒ“ƒ_[ƒoƒŠƒA Zondar Barrier - Nullifies all damage up to 2000 done to yourself;
Nullifies all damage up to 1000 done to teammates
Own Squad 100 5
ƒ‰ƒ~ƒl[ƒg‘•b Luminate Armor - Nullifies all non-Beam damage up to 2500 Self | 10
ƒGƒlƒ‹ƒM[•ÎŒü‘•b Energy Deflection Armor - Nullifies up to 2500 beam-based damage to yourself;
Nullifies up to 2000 beam-based damage to teammates
Own Squad | 10
ƒr[ƒ€ƒR[ƒg Beam Coat - Reduces beam-based damage by 700 Own Squad | 5
‚hƒtƒB[ƒ‹ƒh I-Field - Reduces beam-based damage to yourself by 850;
Reduces beam-based damage to teammates by 450
Own Squad | 10
‚hƒtƒB[ƒ‹ƒhiƒËj I-Field (Nu) - Reduces beam-based damage to yourself by 1000;
Reduces beam-based damage to teammates by 500
Own Squad 110 10
‚`‚aƒtƒB[ƒ‹ƒh AB Field - Reduces beam-based damage by 900
Self 110 10
•ªg Afterimage - Automatic 50% chance to dodge all enemy attacks;
This is nullified by the SP Commands "Lock On" (•K’†) and "Direct Hit" (’¼Œ‚)
Self 130 |
ƒvƒƒgƒfƒrƒ‹ƒ“ Protodevlin - Reduce all damage done to you by 50%;
Immune to the SP Command "Direct Hit" (’¼Œ‚)
Self 100 |
–\‘– Berserk - Unit goes out of control when shot down;
After going berserk, will attack both friends and enemies
Self | |
‚r‚Q‹@ŠÖ S2 Core - Recover 50% EN at the beginning of every turn Self | |
HP‰ñ•œi¬j HP Regen (Minor) - Recover 10% of max HP every turn Self | |
HP‰ñ•œi’†j HP Regen (Medium) - Recover 20% of max HP every turn Self | |
HP‰ñ•œi‘åj HP Regen (Major) - Recover 30% of max HP every turn Self | |
EN‰ñ•œi¬j EN Regen (Minor) - Recover 10% of max EN every turn Self | |
EN‰ñ•œi’†j EN Regen (Medium) - Recover 20% of max EN every turn Self | |
EN‰ñ•œi‘åj EN Regen (Major) - Recover 30% of max EN every turn Self | |
C—‘•’u Repair Device - Restore 10% of max HP every turn Own Squad | |
•â‹‹‘•’u Resupply Device - Restore 10% of max EN every turn Own Squad | |



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