UNIT UPGRADE CARRYOVER LIST

Nu Gundam --> Hi-Nu Gundam
Gundam GP03 --> Neue Ziel
Val Varo
Gerbera Tetra
ZZ Gundam --> Doben Wolf
Geymalk
Qubeley Mk-II (Black) --> Qubeley
Qubeley Mk-II (Red) --> Quin Mantha
Strike Gundam --> Strike Gundam (Mwu)
Strike Rouge
Freedom Gundam
Buster Gundam
Moebius Zero --> Skygrasper (Mwu)
Skygrasper (Mwu) --> Skygrasper (Cagalli)
Freedom Gundam --> Justice Gundam
Buster Gundam --> Duel Gundam
Battle 7 --> VF-22S Sturmvogel II B (Max)
VF-22S Sturmvogel II B (Milia)
VF-17S Nightmare F --> VF-19S Excalibur F
VF-17F Nightmare F --> VF-19F Excalibur F
MazinKaiser --> Mazinger Z --> MazinKaiser
Shin Getter-1 --> Getter Dragon --> Shin Getter-1
Gaogaigar --> Gaofighgar --> Genesic Gaogaigar
J-Ark
Dancougar --> Final Dancougar
Wild Falken --> Wild Wurger
RaiOu --> DaiRaiOu
Kouryuu-Kai --> Shin Ryu-Ko-Ou
Mass Production Nu Gundam (Cobray) --> Werkbau --> Dis Astranagant
AS Soleares --> AS Alegrias
R-Blade Custom --> Banpreios
Cross-Upgrade Units
EnRyu X HyoRyu --> ChoRyuJin
KouRyu X AnRyu --> TenRyuJin
Altairion X Vegalion --> Hyperion
KouRyu-Kai X Shin Ko-Ryu-Ou
NOTES
*Units in RED carry over prior units' Full Upgrade Bonuses as well as upgrade slots.
*Any money spent on RaiKou-Kai's upgrades is returned when Shin Ryu-Ko-Ou shows up.
*Cross-upgrade units will BOTH get bonuses no matter which one you upgrade.




ABOUT THE ID GAUGE

Id Gauge Changes
Ideon's Action Change to Gauge
Ideon destroys an enemy -1 per enemy
Ideon gets attacked by an enemy
(It does not matter whether Ideon dodges or gets hit. Platoon attacks also count.)
+2
Any unit on your side gets destroyed +2
A turn passes with Ideon at reduced HP +5


How the Id Gauge affects the Ideon
Gauge Effect on Ideon
Level 1 (Beginning level) Nothing.
Level 2 (Gauge reaches 10) Armor +100, Attack Power +200, Id Barrier at low HP
Level 3 (Gauge reaches 20) EN +40, Speed +5, Attack Power +200, Missile ALL Attack usable
Level 4 (Gauge reaches 30) EN +50, Speed +5, Armor +300, Movement +1, Attack Power +200, A-Rank in Water
Level 5 (Gauge reaches 60) EN becomes infinite, Speed +5, Armor +200, Movement +1, Attack Power +200,
S-Rank in Air/Land/Space, Ideon Sword and Ideon Gun usable
NOTES The Ideon Sword and Ideon Gun require Ideon's HP to be under 60%.
The MAP weapon versions require Ideon's HP to be under 30%.
The Id Barrier kicks in when HP reaches under 30%.




ABOUT THE SYNCHRO RATE

Synchro Rate Changes
Pilot's Action Change to Synchro Rate
EVA pilot's attack hits +1
EVA pilot's attack misses -1
EVA pilot destroys an enemy +3
Enemy attack is completely deflected by an EVA pilot's AT Field +1
EVA pilot takes damage -1
Initial Synchro Rate Calculation Formula 40+(Lv/10)*not including decimals+Pilot Variable
NOTES
When using an ALL Attack, every individual hit/miss on all enemies counts towards your synchro rate.
When being attacked by a platoon of enemies, every hit counts, including platoon attacks. Pilot Variables:
Shinji +10, Asuka +5, Rei +0, Kaworu and Dummy Plug still unconfirmed